How to download Steam Workshop mods without a steam account Modding Door Kickers, custom missions, scripting and crazy ideas you're trying to build in our game. How to download Steam Workshop mods without a steam account Post by redpanda » Wed Sep 17, pm 1. You will download a file called 'modupload.
Unzip into your mods folder and play Door Kickers. It is really helpful! Re: How to download Steam Workshop mods without a steam acco Post by Pintea » Fri Sep 19, am Wow didn't know about this and we had some people asking just a few days ago. Thanks for the awesome info! Is there a way for us to get mods as files from the workshop instead of as direct downloads into the game?
Could I ask for clarification? Are you playing Don't Starve through the standalone game client or through Steam? Standalone, and that's the problem. Ah thanks for clarifying that for me. The only way to download and install mods for the standalone version is to get them from the downloads section of the Klei forums. Here's a handy how-to for installing mods from the Klei forums.
If the mod is only available on Steam and not on the Klei forums, you may have to contact the mod creator and ask if he or she can put it on our forums. Thank you for the help. I know how to get mods from the forum already, and have even begun construction of one rather amateur mod. I suppose I will just have to hope more modders mod for standalone.
Honestly, I'm not sure why they don't, assuming they know of its existence. It's not difficult at all to upload here. I downloaded the mod but it doesnt appear in my mod folder in the game or the game file Excuse my english. Existing user? Sign in anonymously. Or sign in with one of these services Sign in with Google. Sign in with Steam. Archived This topic is now archived and is closed to further replies.
Recommended Posts. Cheerio Report post. Remove mods manually. First of all, let's open the folder where all the user data is stored for the game. To do this, start the game, click on Options, and click Open Save Folder. Windows Explorer will open, and you can now close the game. To make things easier for you next time, create a shortcut to this map: - go one level up in the folder structure, click and drag the PA folder to the left side.
You will now have quick access to this hidden folder so you can get to it the easy way. Open your favourite webbrowser and go to the Steam workshop page. You don't need to be logged in to view the workshop. Once you've downloaded the file, you will need to do some tricks to unpack it. First of all, WinRAR is required.
Other zip programs will NOT be able to unpack. Don't waste your time with trying 7zip or the windows built-in zip manager, they will NOT work. Next, rightclick the mod you downloaded and click Properties. Sometimes it will download as a. It doesn't matter, just be sure to rename a. Also tick the 'Unblock content' checkbox before you click Apply. The mod is now ready to be unpacked. Rightclick on the file, and click on the WinRAR menu item 'Extract to [the name of the mod]' like shown in the picture, so it will unpack to a new folder.
Once you unpacked the mod, have a look inside its folder to see if everything is correct. Typically you will see a 'data' folder and a manifest. Inside the 'data' folder are some. When this all looks ok instead of empty folders or files being shown as folders you can move the unpacked mod into your mods folder. Right-click the unpacked folder and select Cut, then click on the Prison Architect quick access to the left side. Double-click the 'mods' folder, and Paste your mod in there.
Be sure to paste it in the 'mods' folder itself and not in some already existing mod inside! You could also open another Explorer window, keep them side by side, then click and drag the unpacked folder from one window into the other. It's all up to you. Each folder inside the 'mods' folder is a separate mod. Folder names starting with a number have been downloaded via the game. These numbers correspond to the number in the URL of the workshop item. Rename it if it doesn't, so it will work for sure.
You can now start the game and activate the mod in the menu.
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